With an enthusiastic passion to learn and explore evolving software and technology, I hold both an undergraduate degree in Interactive and Visual Design (QUT - 2016) and a master's in Production Design for Screen (VCA - 2018). I have produced props and graphics for Australian productions - most recently as the graphic artist on Nautilus.
I have an advanced knowledge of Photoshop, having used the software almost daily for over a decade. I realise complex compositions and effects.
I generate scalable graphics quickly and to a high standard, using an advanced knowledge of Illustrator.
I have a deep, applied knowledge of Adobe XD. I use this software to quickly develop interactive graphics, for screen, and prototype websites.
I have a strong knowledge of Premiere and After Effects. I develop appealing animations and edit footage to tell cohesive narratives.
I use Rhino to generate 2D & 3D designs for manufacture. I draw dimensioned plans for traditional manufacture and generate models for 3D Printing or CNC.
A more recent skill, I use ZBrush to generate organic models as well as breathe life into models drawn within Rhino; through texture and additional sculpted elements.
I produce interactive graphics, for phones and computers, that can be operated by actors and crew. Phone screens, device hacking, scripted computer sequences... you name it.
I know how to optimise models for printing as well as setup, operate and troubleshoot 3D Printing hardware & software. I have particular expertise in PreForm, Netfabb, Ideamaker and Cura.
I can prepare jobs, operate and troubleshoot Laser and CNC machinery & software.
I have a working knowledge of scenic art. I am skilled with an airbrush and have experience treating props and dressings.
I'm passionate about helping businesses realise their potential; creating a lasting impact that enables their customers to discover and effectively communicate with them. An honors graduate of Industrial Design (QUT – 2019); I am a skilled product designer, graphic artist, web developer and advertising specialist. Most recently I have worked on Disney's Nautilus.
DOWNLOAD CVI efficiently generate eye-catching compositions, using an advanced knowledge of the software.
I have a deep understanding of illustrator. I can generate high quality design work to be used across multiple platforms.
I have a strong knowledge of InDesign. I use this software to develop in-depth, multi-page, promotional and informational content.
I have a deep understanding of Premiere. I can edit footage to realise a clear narrative.
I use Rhino to rapidly generate 2D & 3D designs for digital and traditional manufacture.
I use SolidWorks to develop complex 3D designs for mass manufacture. With over a decade of experience in computer-aided design, I can find cost and time effective ways to produce any product
I am experienced in designing, building and managing websites for businesses and organisations. I also coordinate effective, and multi-platform social media campaigns which dramatically increase new and existing customer engagement with a brand or service.
I have the industry knowledge and experience to present the most effective manufacturing method for a film prop, and advertising advice for a business. I have experience in real estate, construction, not-for-profit and more!
Using my hands to manufacture work on any scale is what I am good at. Whether it is 3D printing a prop, or constructing a Hollywood flat, there isn’t a tool in the shed that I am not comfortable using.
I can produce powerful and thought-provoking graphics for digital and print media use. Whether it is a hero graphic on a film, or a social media post for a small business, the importance of the message is the same in my eyes.